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Home/Questions/General/Other/Difference between stubs and skeletons in RMI (Remote Method Invocation)

Difference between stubs and skeletons in RMI (Remote Method Invocation)

General/Othereasy0.4 min read

Reviewed by Aditya Kumar · Last reviewed 2026-03-24

**Why RMI Needs Proxies**: Clients invoke remote objects as if local; stubs/skeletons provide location transparency and serialization. **Stub (Client-side)**: Proxy for remote object; marshals arguments, sends over network, unmarshals return. Acts as local representative....

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87 words

Why RMI Needs Proxies: Clients invoke remote objects as if local; stubs/skeletons provide location transparency and serialization.

Stub (Client-side): Proxy for remote object; marshals arguments, sends over network, unmarshals return. Acts as local representative.

Skeleton (Server-side): Receives calls, unmarshals args, invokes real object, marshals result. Modern Java RMI uses dynamic stub replacing skeleton.

Data Flow: Client -> stub (serialize) -> network -> skeleton (deserialize) -> server object.

Scalability: Each remote call incurs network latency; use for coarse-grained ops. At JP Morgan: consider serialization cost for large payloads.

⚡
Pro Tip

Pro-Move: Note modern RMI uses single stub; mention serialization overhead and when to prefer REST/gRPC for distributed systems.

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